A Study on User Experience of Smart Glasses for Higher Education StudentsShow others and affiliations
2022 (English)In: Iberian Conference on Information Systems and Technologies, CISTI, IEEE Computer Society, 2022Conference paper, Published paper (Refereed)
Abstract [en]
This paper reports a study on the User experience (UX) of STEM (e.g., Science, Technology, Engineering, and Mathematics) students using smart glasses and an interactive Augmented Reality (AR) educational app. The results show that the AR app provides a good UX, despite the presence of some form factor issues. Students’ usability ratings for both the AR app and the smart glasses, are positively correlated with the students’ perceived learning. The results of this study can be used as a guideline to design and develop further immersive e-learning technologies. © 2022 IEEE Computer Society. All rights reserved.
Place, publisher, year, edition, pages
IEEE Computer Society, 2022.
Series
Iberian Conference on Information Systems and Technologies, ISSN 2166-0727
Keywords [en]
Augmented Reality, Human-computer Interaction, Smart Glasses, STEM Education, Usability, User Experience, E-learning, Engineering education, Glass, Students, User interfaces, Engineering and mathematics, Form factors, Higher education students, Immersive, Perceived learning, Science technologies, Smart glass, Users' experiences, Human computer interaction
National Category
Information Systems, Social aspects
Identifiers
URN: urn:nbn:se:du-42168DOI: 10.23919/CISTI54924.2022.9820326ISI: 000848616300197Scopus ID: 2-s2.0-85134795798ISBN: 9789893334362 (print)OAI: oai:DiVA.org:du-42168DiVA, id: diva2:1688089
Conference
2022 17th Iberian Conference on Information Systems and Technologies (CISTI) 22 – 25 June 2022, Madrid, Spain
2022-08-172022-08-172023-03-17Bibliographically approved